When making a great game with a number of factors to consider, if you want to survive, your game in the market is full of great game design. The following highlights some of the more important factors to be considered when designing a great game.
Game Graphics:
This is a common misconception, the best games are based on the best graphics. Although there are great graphics, this factor alone does not make a great game, when other factors do not meet the standards match the graphics. However, having said that, it is fair to say that, when competition with other equally important factors in the design, of course, the graphics can be a great game to give an odds ratio of other games, low-quality graphics. These few examples of the world and so is the graphic-rich games, Halo, Myst, Tomb Raider, Final Fantasy, Star Wars, this is only a small part of many games, may be considered a great graphics. Therefore, it can be a factor that is essential to the good game, but need to be combined with other equally important factors, a great number of graphics for the game.
Gameplay:
This factor is also very important factor in the game design, because it covers the point of playing the game, the purpose is to achieve and the possible interactions between the elements of the game, such as object or non-game characters. Although the game must have a decent game and story, then this fact will not be a great game itself. When mixed with great graphics, however, these two factors will make the game competitive advantage. Games can be a simple process or a very complex process, or a great game, we can see that when we compare the game Tetris' game "Final Fantasy." Both games are popular songs of many countries is still a great game in the list of the people. The game itself is multifaceted, contribute to the factors of the game, we will not discuss here, but to name a few, game designers will consider these things, story lines, alternative, natural physics, players interaction, etc., etc. So, once again, we can see, this factor alone does not necessarily make a great game, but will certainly help a great game, game design combined with other important factors.
Game sounds:
Game sound elements in the game design is very much better than the game graphics. Sound quality in the game can help determine a good game or not. This example can be found in some of the early classic, when we think of games like Zelda or Guyadali game called Frogger. Many of us can think of an old game, we can still clearly remember that game music, give some anooying, but most are sweet, addictive. Then came history in the game, we proposed to the game, the game relies heavily on the experience of sound, such as fear of games like Silent Hill or not these games are almost good, because they are now if they have poor quality sound. Therefore, we again see another important factor needs to be added to the game, making it a great game.
Re Playability:
This factor of game design has advanced significantly over the years of game design, as the goal and purpose of the game has become more and more advanced and in-depth. To illustrate this point, I will take you back in the history of the old classic Tetris game. This game, and others in this category, in the design, allowing you to play and set the record of that game, then you play again and try to better record. Whether it is high, a longer survival time, further progress through the game, or other type of score, ultimately your only goal is to defeat the final score, has been set for the best results. Then the history of the game in the future, we began to see more re-playability and advanced concepts in game design and strategy games, a player make a decision, then decide how the game should continue from that point. Some of the great history of the Olympics, shows today's gameplay model and then advanced games such as Lord of the Rings, that is, once you have played the game, a good man, you can replay all the levels as a bad person, because the same planet found War games and many other games in this genre, another type of re-playability also found some new Star Wars game and popular game called 'Deus Ex - Invisible War', where the choice of the direction determined by the players The story will take, which means that every time you play it, you have a choice to make different choices, will not result in death, but not all the time reshaping the way the story presented to the player. Factor in this game it is another very important factors combine to make a great game.
Additional factors:
Some other minor issues can make a game a great game, you can also combine these factors, listed here. First, the cultivation of personality. When you make further progress through the game, your opponents need to get more and more challenges. Growing slowly because the counterparties it is a natural conclusion, you want to grow your character and your opponent. Seems to give you a better game in many different areas of your character, you can swap out or re-configuration or upgrade, and so on, to further enhance the ability of your character. This allows players to create their character a more personalized characters, some say, to some extent, players can connect with.
Another consideration when trying to design a great game is the skill level required to play the game. In a very long time, people often stand on from the older generation who never grow up to a computer, often say they do not like a game, because there are too many buttons, this is too complicated. This idea occurs in many different levels of different players, is a factor to be considered by the designer of any game. The interface between users and the game is very important.
In addition to this, the designer might also think how hard the entire game interface is the master, but also the game itself. In a game, such as the dominance factor is luck, as even the child may become the champion of the monopoly, if they are good luck, while games like checkers, for example, requires skill and planning or tactics. Therefore, what skills to complete the game is also a factor of Xiangdangzhongyao a great game.
Another important factor to consider when is a good game within the time limit for each level of the game, or the game itself. Although a good game, may take a long time to complete, is generally not interval, to the stage to far apart. Game record is an important factor when thinking about this problem. Whether to allow users to periodically save the game the players will, or the players have gained a strategic position, using the game save. Matter how far apart, what position is saved for each game is also a very important factor. Nobody likes the way they work, through a stage of half an hour, and then will face a huge battle, ultimately saved the game point at the other end of the battle. This will prevent your players, they died in combat and the previously saved game is all the way back to the starting level.
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